Video game water is so cool, man
![Video game water is so cool, man Video game water is so cool, man](https://i3.wp.com/i.kinja-img.com/image/upload/c_fill,h_675,pg_1,q_80,w_1200/f40557b718948a7305348d3f039466f5.gif?w=1200&resize=1200,675&ssl=1)
Earlier this week, No Man’s Sky announced its latest update, which apparently refreshes the whole universe to make it more diverse and lively. As part of the update, No Man’s Sky also benefits from some graphical advancements from the studio’s upcoming survival game Light, no fireand what excites me most is new water technology.
I’m a fan of advanced water simulations. There’s something about a wave that goes “whoosh” that makes my brain say “brr.” While you were all studying the blade, I studied the wave crest in Sea of Thieves. While you were all racking up killstreaks in Call of DutyI was swimming lengths in the pool at the top of this building. Uncharted 2. You know the one. And now that No Man’s Sky step up his water game, I’m about to study alien waters like it’s my fucking job.
There’s something about the fact that the sea, in all its bewildering expanse, can now be captured by games. No Man’s Sky’s The once calm waters have come back to life and its vast universe seems even bigger and more dynamic nowWith Update 5.0, the oceans now sway more realistically and generate waves. They have reflections and react to your ship gliding just above the surface, as well as to weather. You can now land in the water, making it much easier to dive and explore the depths of the ocean, which was the subject of a previous update No Man’s Sky.
I’ve been fascinated by video game water for as long as I can remember. Ever since I first drowned in games like Sneaky Cooper Or Grand Theft Auto 3They were a subject of fascination. Maybe it was because I was fascinated by the beach as a child, and loved to swim, or more precisely, I loved to ride on my grandmother’s back and pretend to swim. Maybe it was strange that games couldn’t reflect this pastime that I loved so much. Either way, I loved trying to swim in games, especially when bodies of water seemed like a boundary I wanted to push.
These days, the ability to traverse water is much more common in games. As such, the impetus behind water in games has changed. Whereas it was once a limitation to stop you from doing something that wasn’t technically possible, bodies of water are now vehicles for incredible technical demonstrations. They now illustrate what East possible.
No Man’s Sky It now seems real. Watching the waves being tossed by the storms gives a sense of expression. No Man’s Sky now houses a universe worth exploring, if only to see how the waves vary depending on the environment and the time of day. The ocean has now become another way to measure the originality and grandeur of an experience. No Man’s Sky is, and friends, I think I hear its siren calls. If this is what we can expect Light, no firewhich aims to simulate an entire world in vivid detail, I’m afraid that’s it for me.
News Source : kotaku.com
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