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SimCity and Asteroids named to the 2024 World Video Game Hall of Fame

The Strong National Museum of Play has announced the five games that will join the World Video Game Hall of Fame this year: Asteroids, Mystery, resident Evil, UltimateAnd SimCity. These five games beat other classics, like Neopets, MetroidAnd Tony Hawk’s professional skaterto land a spot in the 10th class of the World Video Game Hall of Fame.

Last year, Barbie fashion designer, Computer Space, The Last of Us, And Wii Sports entered the World Video Game Hall of Fame. The 2024 class of inductees will join these titles as part of the Strong Museum’s World Gaming Hall of Fame rotunda, part of the ESL Digital Worlds exhibit. A group called the International Selection Advisory Committee, which the Strong Museum says is made up of “journalists and academics familiar with the history of video games and their roles in society,” votes on which games to induct. The public had also voted, and the top three matches voted for by the public were added to a single ballot.

These five games have influenced different parts of the video game industry, with Asteroids establishing itself as Atari’s best-selling coin-op arcade game; Mystery showcasing its iconic and imaginative world; SimCity by defining the genre of city building simulation; Ultimate set the tone for fantasy role-playing games; And resident Evil put survival horror on the map. Here’s how the Strong Museum described the games and their impact on the industry:

About Asteroids: Released in 1979, Atari Asteroids offered players challenging gameplay, vibrant graphics, and intense sound effects in an action-packed space setting. The game quickly supplanted the popular Space invaders in many arcades and sold over 70,000 arcade units, becoming Atari’s best-selling coin-op game. The home version of the game, available on the Atari 2600, took the game’s popularity to new heights, bringing it into millions of living rooms.

According to Jeremy Saucier, assistant vice president for performance and electronic games, “with endless variations and remakes on dozens of arcade, home, portable and mobile platforms, Asteroids created a simple yet challenging game of blasting rocks into one of the most played and influential video games of all time.

About Mystery : Released by Broderbund in 1993, Mystery welcomed players into a fascinating world of mysterious puzzles and haunting sights. The game exploited early CD-ROM technology, which offered high storage capacity but slow loading times. The discs paired well with the slow, contemplative style of the game and allowed the player a level of immersion never before experienced in computer games. Mystery became the best-selling video game of the 1990s, with over six million copies sold.

According to Kristy Hisert, collections manager: “Few other games can compete Mysterythe ability to open up imaginative worlds. It’s a work of artistic genius that captured the imagination of an entire generation of video game players, and its influence can be seen in many of today’s open-world games.

About Resident Evil: Although it wasn’t the first horror video game, resident Evil (Or Biological hazard as it was called in Japan) was the first game to popularize the survival horror genre. Created by game director Shinji Mikami and published by Capcom in 1996, resident Evil spawned a billion-dollar media franchise while helping to demonstrate that video games could provide mature entertainment for teens and older adults. As of 2022, films based on the Resident Evil franchise have collectively grossed over $1.2 billion.

Video game curator Lindsey Kurano says: “resident EvilThe combination of cheesy B-movie dialogue, gripping gameplay, and bone-chilling suspense made it a favorite of gamers looking for more mature video games, and it helped establish one of gaming’s most enduring franchises.

About SimCity: Released by Maxis in 1989, SimCity helped expand the audience for video games by offering a city building simulator that appealed to adults and children alike. Drawing on real-world urban design principles, it allowed players to build their own city and respond to ever-changing problems. The game has spawned numerous sequels and offshoots, such as induction into the World Gaming Hall of Fame in 2016. The Sims – and influenced the development of many city building simulation games and even real-time strategy games, like Command and conquer And The era of empires.

According to Aryol Prater, a scholar of research on black gaming and culture: “Simulations are among the oldest forms of video games, but few have had the popularity, influence, or durability of video games. . SimCity. At a time when many people thought of video games in terms of arcade shooters or console platformers, SimCity appealed to gamers who wanted intellectual and stimulating fun on their newly purchased home computer.

About Ultimate: Ultimate : The first dark age helped define the computer role-playing game genre. Designed by Richard Garriott and released in 1981, Ultimate combines role-playing mechanics, a massive fictional world, and fantasy and sci-fi themes. UltimateThe innovative gameplay laid the foundation for one of the most enduring and influential gaming franchises of all time (with eight sequels). Many major game designers credit it with inspiring their later role-playing games, such as Dragon Quest And Final Fantasy.

According to Andrew Borman, Director of Digital Preservation, “Ultimate helped define the computer role-playing game genre. While it may not be a household name, the game and the series it spawned are legendary among RPG fans and game developers everywhere.

News Source : www.polygon.com
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