Riot Games began to unveil, this Sunday, October 12, the major contents of patch 11.08, which is scheduled for release on Wednesday, October 15. Described as a real turning point for VALORANTThis update marks the start of an in-depth reevaluation of game mechanics, agents and base maps, while laying the foundations for 2026 gameplay. According to Riot, the goal is clear: refocus gameplay around spatial control, shooting precision and the tactical value behind every decision.
Sheep Esports got the full presentation video, in which the developers detail the main pillars of the update. Highlights include an overhaul of rifle and SMG behavior, standardization of concussion and close-up effects, a global rebalancing of controllers and initiators, and several map adjustments to Pearl and Abyss. These changes come with longer cooldowns and shorter disorient durations, designed to put more weight on team coordination and managing combat timing and windows of opportunity.
According to the presentation video obtained by Sheep Esportspatch 11.08 is intended to “increase the skill ceiling» and ensure that VALORANT “never feels completely resolved» for the players.
Some of this information, including agent changes, comes from X leaks.
Abyss B site – Credit: Riot Games
Pearl B website – Credit: Riot Games
Header photo credit: Riot Games
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