Microsoft appears to be developing its own DLSS-like AI scaling feature. User X (formerly Twitter) PhantomOcean3 screenshots posted (via The Verge) from the latest Windows 11 test builds, which shows a toggle for automatic super resolution. In the menu, Microsoft describes the feature as: “Use AI to make supported games smoother with improved details.”
Microsoft hasn’t announced this feature yet, so there are no details on how it works or if you’ll need specific hardware to run it. DLSS requires a supported Nvidia graphics card, while AMD’s FSR and Intel’s XeSS work on competing GPUs. The basic idea behind DLSS and similar technologies is that the game runs at a lower internal resolution, which improves performance. Upscaling technology enhances visuals to minimize visible impact on graphical fidelity.
In this Windows Insider Update, new color management tools have also been included. With this update, you can add or remove color profiles and set new defaults. There is also a feature that automatically manages colors to ensure “accuracy”.
Microsoft’s gaming division has been in the news after rumors that some Xbox exclusives like Starfield could be coming to PS5, raising questions about the future of Xbox in the console sector. New sales data also indicates that the PS5 has outsold the Xbox by a margin of around 2:1. Xbox boss Phil Spencer has reportedly told staff that Microsoft will continue to make consoles. An update on Xbox projects is coming this week.
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