On Christmas Day, a big GTA 5 A leak has revealed that Rockstar Games has planned single-player DLC for the open-world crime sim. Even though none of them have been published, what was discovered by online sleuths is still interesting.
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According to A Insider games reportRockstar has apparently abandoned eight planned projects GTA 5 enlargements. This was revealed by the publication of the complete source code of the game around Christmas, which contains references to the unreleased DLC as well as the script allowing the game to run. Here is the full list of canceled extensions referenced in the leak:
- “SP Assassination Pack”
- “SP Manhunt Pack”
- “SP Normand Pack”
- “Agent Trevor”
- “Relationship pack”
- “Business Pack”
- “Prologue DLC”
- “Liberty V DLC”
It’s difficult to determine exactly what each of these means, although there is plenty of reason to speculate. Notably, GTA 5 The DLC might have allowed us to play as Trevor as he fulfills the role of some sort of agent. The “Relationship Pack” could have introduced dating or even marriage to Los Santos. Maybe Rockstar was planning to return to GTA IVIt’s Liberty City for who knows what shenanigans. There’s also the Prologue, which likely sets up the main events of the game, and the “Manhunt Pack”, which could be a callback to the 2003 stealth action game of the same name from Rockstar Games. Your guess is as good as mine.
What Kept Rockstar From Falling GTA 5 DLCs?
Although Rockstar clearly planned to create single-player DLCs, it is likely that it never produced these expansions due to the runaway success of GTA Online. It is generated almost half a billion dollars per year since its launch, so it made sense for Rockstar Games to focus on this money-making machine.
However, in 2017, the studio said Game Informer that other factors influenced the decision to jump GTA 5 DLC. Design director Imran Sarwar said the next-generation versions of GTA 5 it took time to get it right, GTA Online monopolized resources, and Red Dead Redemption 2 was around the corner.
“The combination of these three factors means for (GTA 5), we didn’t think single-player expansions were possible or necessary, but we might very well do them for future projects,” Sarwar said. “At Rockstar we will always have bandwidth issues because we are perfectionists and creating huge, complex games takes a lot of time and resources. Not everything is always possible, but we still love open-world single-player games more than anything. I don’t think you can make a game like GTA 5 if you don’t like single player games and try to expand their possibilities! »
Kotaku has contacted Rockstar Games for comment.
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It should be noted that Red Dead Redemption 2, released in October 2018, did not receive any single-player DLC. Perhaps this will change as Rockstar Games shifts all of its attention and resources towards GTA6, which will be launched sometime in 2025.
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