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Final Fantasy 14 Players Need to Stop Rushing Dawntrail’s Story

According to some players, Final Fantasy 14it’s new Dawn Trail The expansion has a story problem. It’s boring, plot points aren’t explained properly, and it’s generally unimportant, at least that’s what the critics say. Of course, what those complaints don’t tell you is that many of the people behind them are also skipping large chunks of the story. This isn’t a new problem. Final Fantasy 14but it is one who Dawn Trail brings back to the forefront. Some Final Fantasy 14 Players have their own problem of not wanting to engage with the game’s methodical narrative in its entirety.

The speech on how Dawn TrailAnd Final Fantasy 14 in general, tells his story warmed up thanks to a publish on X from a user complaining that story-critical information was placed in unvoiced cutscenes in the last expansion. For non-Warriors of Light fans, FF14 The game tells its story in three main ways. The first is voiced cutscenes, which are usually climactic moments in the story brought to life by the game’s wonderful cast. The second is non-voiced cutscenes, which use text bubbles at the bottom of the screen for dialogue between characters. Finally, less important dialogue and story details are usually communicated outside of cutscenes via text bubbles when taking on quests. As the initial social media post shows, many players have created a hierarchy in their heads about how important each type of cutscene is to the story to determine whether or not they can skip it.

News Source : kotaku.com
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