Tech

Elden Ring publisher “calls out” Shadow of the Erdtree players struggling with difficulty

Elden Ring’s publisher, Bandai Namco, “challenged” Elden Ring fans experiencing this difficulty by suggesting they “improve your Scadutree Blessing.”

In a brief message posted to social media platform X, Bandai Namco US simply stated: “This is a suggestion.”

Shadow Of The Erdtree Review – 40 HOURS IN THE SHADOWLANDS OF ELDEN RING.Watch on YouTube

“The best advice comes straight from the source,” said one Tarnished.

“This is the developer’s (sic) way of telling us Tarnished that we’re noob plebs,” teased another.

Some speculate that Bandai Namco’s post comes on the heels of the news that Elden Ring’s Shadow of the Erdtree DLC fell to a “mixed” user rating on Steam after players expressed disappointment over issues with performance of the PC version.

A total score of nearly 27,000 players saw the critically acclaimed DLC stumble on PC, and while most players comment favorably on the game’s stunning presentation and world-building, others take issue with the capped FPS, the stuttering and “bosses with a jerky roll-catch”. movements and a plethora of physically absurd movements.

If you’re having trouble accessing the DLC, fear not: Elden Ring pros are helping players defeat two key bosses to give more Tarnished access to Shadow of the Erdtree.

Since Shadow of the Erdtree isn’t accessible until you’ve taken out Starscourge Radahn and Mohg, Lord of Blood – something a surprisingly large number of Elden Ring players have yet to do – the experts at ‘Elden Ring are offering their time and expertise to fall. big enemies to help ease players into the new content.

FromSoftware’s Soulsborne games are notoriously difficult to beat, but creator Hidetaka Miyazaki recently said that refusing the challenge would “break the game itself.”

“If we really wanted the whole world to play this game, we could just lower the difficulty further and further. But that was the wrong approach,” he said. “If we had taken this approach, I don’t think the game would have done what it did, because the sense of accomplishment players feel in overcoming these obstacles is a fundamental part of the experience. Lowering the difficulty would deprive the game of all its richness which, in my eyes, would break the game itself.

News Source : www.eurogamer.net
Gn tech

Back to top button