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Elden Ring DLC ​​drops to ‘mixed’ Steam rating as PC players complain about difficulty and performance

Elden Ring’s Shadow of the Erdtree DLC fell to a “mixed” user rating on Steam after players registered disappointment with the PC version’s difficulty and performance issues.

A total score of nearly 15,000 players saw the critically acclaimed DLC stumble on PC, and while most players comment favorably on the game’s stunning presentation and world-building, others take issue with the capped FPS, the stuttering and “bosses with a jerky roll-catch”. movements and a plethora of physically absurd movements.

Shadow Of The Erdtree Review – 40 HOURS IN THE SHADOWLANDS OF ELDEN RING.Watch on YouTube

“I love running around an open area for 20 minutes with absolutely nothing to collect random consumables that I’ll never use against bosses that are incredibly tedious to fight. Very miserable experience,” said one dissatisfied Tarnished.

“The game is literally unplayable,” added another. “I’ve tried since launch to open the game and I can’t do it no matter what I do. I see a lot of other people are having the same problem and there aren’t any solid fixes, but just random individual fixes for each different person Yes, I’ve tried EVERYTHING.”

“It kinda feels like they just threw all the elements of the base game into a blender and hit Pulse a few times,” said another disappointed player. “It’s always fun to complete the challenges, but I was hoping for more innovation with this DLC and it’s definitely not worth $40.”

After backing up their summary by stating that they had “played all the other FromSoft Souls (and Armored Core VI as well) and done multiple playthroughs in each (except Demon Souls) and also got platinum on Sekiro, DS3 , DS1, Bloodborne, Elden Ring and Lies of P too (Best Souls not From),” said another player on Steam, “As the DLC stands I can’t really recommend it.

“While the world design and colors are really beautiful, as well as many of the enemy designs, there is a big problem with balancing. Right now, even with 60 stamina, you’re getting shot at by almost any enemies that aren’t pure fodder (like the classic wandering nobles in the base game) and the Scadutree fragments that should increase your damage and defense (exclusively in the DLC) don’t help much and are. mostly locked behind bosses.

“Just ‘git gud’. Normally this wouldn’t bother me much, but in this case there’s a big problem. It’s the enemy design (but more specifically, the bosses). It seems follow the philosophy that – especially applied in the later parts of the game to an even greater (and worse) extent – every enemy does a lot of damage, has a ton of health and has endless combos that leave almost no openings, and then start all over again with their combos.”

If you’re having trouble accessing the DLC, fear not: Elden Ring pros are helping players defeat two key bosses to give more Tarnished access to Shadow of the Erdtree.

Since Shadow of the Erdtree isn’t accessible until you’ve taken out Starscourge Radahn and Mohg, Lord of Blood – something a surprisingly large number of Elden Ring players have yet to do – the experts at ‘Elden Ring are offering their time and expertise to fall. big enemies to help ease players into the new content.

FromSoftware’s Soulsborne games are notoriously difficult to beat, but creator Hidetaka Miyazaki recently said that refusing the challenge would “break the game itself.”

“If we really wanted the whole world to play this game, we could just lower the difficulty further and further. But that was the wrong approach,” he said. “If we had taken this approach, I don’t think the game would have done what it did, because the sense of accomplishment players feel in overcoming these obstacles is a fundamental part of the experience. Lowering the difficulty would deprive the game of all its richness which, in my eyes, would break the game itself.

“I’m still incredibly attached to the Elden Ring and my time in its hands, but I’m just not sure I can share the same fullness of warmth with Shadow of the Erdtree,” contributor Alexis wrote in the Shadow of the Erdtree DLC. Elden Ring from Eurogamer. Erdtree magazine.

News Source : www.eurogamer.net
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