Battlefield 6 has released a fix for an issue where jumping momentum was “unintentionally interrupted” depending on what weapon you have equipped.
Battlefield Studios didn’t go into detail about what caused the issue or what weapons were causing it, but quickly rolled out a fix “on all platforms” so you can now maintain momentum when switching from a sprint to a jump.
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The team was also busy this weekend “monitoring” player counts on Breakthrough, after noticing that some maps in the mode “don’t always fill the expected player count.”
“We are rolling out adjustments to the backend to improve consistency and create the best possible experience for this mode,” the development team said.
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Yesterday, EA apologized for an EA app outage that prevented players who pre-ordered Battlefield 6 directly from EA from “accessing the game”, promising to issue a free premium Season Pass along with 12 pieces of hardware and 12 60-minute career boosters to everyone affected.
Battlefield 6 soared into Steam’s rankings of the greatest games ever made, becoming the fourteenth most popular Steam game of all time in terms of concurrent users on the PC platform within 24 hours of launch. The record comes despite players facing huge queues as servers reach capacity and lead producer David Sirland revealed the team was expecting queues on launch day.
“Battlefield 6 offers an exciting multiplayer reset and a decent, if derivative, single-player mode. But it still displays nagging doubts about what makes Battlefield special,” our Battlefield 6 review reads.