Samsung says he has done an internal investigation among what she calls her demographic “hardcore game” to discover what they wanted in a new generation game display. This demography is marked by a desire to pay thousands for the last PC game equipment. Seventy percent said they expected the next generation to include advanced immersion – the ideal place to test waters with 3D technology.
“While we examine the demographic group, or simply the overall consumer base for monitors, especially when you talk about higher quality monitors of more than $ 1,000, the overwhelming majority is to spend it on the game,” said yourself. This is important because these first 3D game monitors are not cheap. Despite the surprisingly limited gaming support, the Samsung Odyssey 3D costs $ 2,000.
“We are in this step adopted early, right?” The price of stickers is a bit of a shock for most consumers, ”he says. “But we have the impression that once we have brought people into the 3D ecosystem, we are going to bring more game studios and developers because they see the total accessible market increase.”
In the end, players are ready to spend more for an immersive experience, and this will buy time for the rest of the 3D ecosystem to make up for delay.
3D on each screen
(Maybe a screenshot of this video or a complete video of the Lume Pad 2 video)
As you note, even the 3D Odyssey is “much more than a simple 3D game instructor”. Whether youtube, zoom or even just photos in full screen, the screen can convert 2D to 3D using automatic learning algorithms, adding a layer of artificial depth that was not there before. Although the effect is not as convincing as in games and the DRM limitations restrict content, it is nevertheless an impressive technological demo. More than that, AI allows 3D to overcome the need for custom 3D content, another of the main problems with 3D technology in the past. It is planting seeds for wider uses of which a more common audience can benefit.
Fattal says that the game is its second favorite use case for 3D. “3D has the power to transmit the human connection much better than on a flat screen,” he said, explaining that taking 3D photos and videos of his children was what made him really believe in the power of 3D. His dream is a world in which all videos can be taken and experienced in 3D. “Our goal is to finish completely on all devices, but especially on mobile phones, so that people can discuss and take photos and videos, and share on social networks – and all this should be 3D.”
It is an ambitious aspiration, and that echoing by the Silicon Valley Titans. Apple and Google praised photos and space videos with their respective mixed reality ecosystems, where you can discover memories with a depth. Google has also recently shown Google Beam – a way to convert people into video calls to appear more 3D and realistic for a more personal touch.
The Apple Vision Pro could never exist without the players ready to try the first versions of virtual reality, even with the serious lack of uncomfortable games and helmets. There have always been other use cases for virtual reality, but the game has always been the main draw. It is too early to say if this new era of 3D will be more successful beyond the game than virtual reality.
Do not expect 3D televisions to make a return of any time – the current implementation ensures that 3D technology only works for one person. But for the moment, companies like Samsung have much brighter hopes for the proliferation of 3D, promising to “triple” on its range of 3D monitors over the next two years. It is a serious vote of trust.